![]() ![]() This game is, after all, an epilogue to the Future branch of the Ratchet & Clank franchise. Even the Thugs-4-Less mercenaries from Going Commando will be back. Familiar characters will also return, including Captain Qwark, Cronk, Zephyr, and Talwyn. Regular bolts that are collected can be spent as currency to acquire new goods, and every weapon can be upgraded through experience earned by using that weapon in battle. The franchise’s famous Skill Points are back, of course, as are hidden Gold Bolts. Apart from a ton of new gadgets and weapons - and some new tricks and skills - a lot of familiar staples of the series have returned. Successfully completing these areas - called Netherverses - open up new locations for he and Ratchet to explore. Players will control him directly in puzzle-heavy 2D platforming sections somewhat reminiscent of the lesser-known downloadable game Pid. Into the Nexus revolves heavily around the idea of what are, in essence, alternate dimensions, and when Clank is deployed in one of these areas, he gets to go to work. Sure, Ratchet has some of his typical weapons - his sidearm called the Omniblaster and his signature melee weapon, for instance - but there are a bunch of new tools at his disposal that are worth noting.Ĭlank also has an all-new function in addition to some of his returning moves (such as giving Ratchet the ability to long jump, high jump, and glide). Yerek is your typical Ratchet & Clank locale - a temperate place inhabited by bumbling, heavily-armed enemies - and it’s here that I got my very first glimpse of Ratchet’s new, incredibly wacky arsenal. In this walkthrough you will find how to get through not only each of the planets in the game but also. Following Vendra and Neftin Prog’s escape, Ratchet & Clank arrive at a planet called Yerek. Welcome to the walkthrough for Ratchet & Clank: Into the Nexus for the Sony PlayStation3. They then segued what they learned (or re-learned) into their new project, which isn’t only designed to give longtime Ratchet fans what they crave, but to explore the “darkness of space.” While Into the Nexus is very humorous, as all Ratchet games are, Allgeier thought it would be “fun to take in a spookier direction” with its newest entry. Allgeier said that doing a “family” and “competitive” game, respectively, allowed his team to finally “do something different,” but Into the Nexus allows them to go back in an old-school direction.Īs such, Allgeier wanted to “make Ratchet feel like Ratchet again.” To accomplish this goal, he and his team made a prototype stage - a “jungle gym,” as he described it - to get Ratchet’s quintessential feel just right. All 4 One and Full Frontal Assault were enjoyed by some and criticized by others, but it can’t be disputed that neither was a traditional, true-to-form Ratchet & Clank game. Long-time Insomniac employee and the visionary behind the Ratchet & Clank series, Brian Allgeier, noted that “the time was right to come back to the core series” with Into the Nexus after he'd spent time on Fuse. ![]() This leaves Ratchet and Clank alone and stranded in the scariest sector of space they’ve ever visited. This voyage brings our favorite lombax-and-robot duo to haunted space, however, and while in the process of bringing his foes to lock-up, they escape Ratchet’s grasp. In terms of game length, Stevenson said Into the Nexus isn't as long as A Crack in Time, but "it's much larger" than Quest for Booty or Full Frontal Assault.Into the Nexus begins with Ratchet and Clank transporting twin villains Vendra and Neftin Prog to a location known as the Vartax Detention Center. "We have a ton of Ratchet fans on PS3 who loved the future saga," he replied, "it seemed right to bring the Epilogue to them on that platform!" ![]() In the comments of the PlayStation Blog, Stevenson was asked why Into the Nexus was a PS3 game and not a PlayStation 4 game. ![]() Stevenson said Into the Nexus is Insomniac's biggest downloadable Ratchet & Clank yet, dwarfing the size of both Quest for Booty and Full Frontal Assault. Sony Computer Entertainment Europe is yet to announce a UK price. Into the Nexus will be released this Christmas as a Blu-ray disc and as a download from the PlayStation Store. Gravity is one of the themes of the game, and there are zero-g areas where you'll use gravity-based gadgets to solve new puzzles. Its debut trailer is below.Īs you'd expect there are a number of new weapons and gadgets to use. Later, he called it a "classic" Ratchet game. Stevenson described the game as "a story-driven platform adventure, with the humour and heart that make the franchise so beloved". It's a single-player epilogue to the Future games, with Tools of Destruction and A Crack in Time creative director Brian Allgeier at the helm. Into the Nexus revisits Ratchet's personal story arc, Insomniac's community manager James Stevenson wrote on the PlayStation Blog. Insomniac Games has announced Ratchet & Clank: Into the Nexus for PlayStation 3. ![]()
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